![]() ![]() Despite the general knowledge that quantity does not equal quality, the gaming audience at large have an expectation that $60 for a title should guarantee a certain amount of playing time. Most may have ended up with the former due to its renowned playing time, where hundreds of hours could be spent and still there would be “new” things to find. The allure of getting the most “bang for your buck” is becoming more appealing, especially to anyone who received a small allowance in their teens and had to decide between getting Fallout 3 or Dead Space. Too many games now are investments of time over money. Mafia III has a great game inside of it, but it's one that suffers due to external obligations when it comes to releasing a single-player game in this generation, especially one that costs $60 at launch. As emotional as its opening could be, it wasn't enough to power through hours of repeating missions with little to differentiate it from the last district you took over. Mafia III succeeded in offering a lengthy game to play and a map covered with icons of things to do or collect, but it was derided for failing to make good on that amount of content. ![]()
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